Live2d Unity



Unity Standard motion playback function Animator In, there is no multiply in the blend mode that can be set for the layer, so it cannot be expressed. The expression function setting file is exported in.exp3.json format. About the expression mechanism Here Please see each. Live2D in Unity Lve2D SDK for Unity に自作モデルと自作モーションを組み込む 1 2.

MESSAGE

Representative greeting

Since its establishment in 2006, Live2D Co., Ltd. has been developing video technology 'Live2D' with the aim of technologies used around the world and technologies that will remain in 100 years.
This “Live2D” technology that we have created with creators has been nurtured while valuing the spirit of enjoying manufacturing, without forgetting that we are one creator.
Many game expressions have already been adopted and highly praised both in Japan and overseas, but a new feature-length animated film project has started, and we were able to take a step closer to our ambition to win an Academy Award.
We will continue to devote ourselves to the dream of “draw as you want and move as you want”.

Company nameLive2D Inc. (Live2D Inc.)
CEOTetsuya Nakajo
Street address1-20-2-7F, Shinjuku, Shinjuku-ku, Tokyo, 160-0022 JAPAN
EstablishmentJuly 31, 2006
Business description・ Development of Live2D related software and services
・ Live2D related graphics production
・ Production of feature-length animated films using Live2D
number of employees

Koike Building 7F, 1-20-2 Shinjuku, Shinjuku-ku, Tokyo 160-0022
Access 1 minute walk from Shinjuku Gyoemmae Station on the Tokyo Metro Marunouchi Line 6 minute walk from Shinjuku Sanchome Station on each line

  • Live2D Cubism 4 officially released
  • 2017

    • Live2D Cubism 3 officially released
    • Live2D Euclid officially released
    • Original short animation 'The Lamp Man' won the Grand Prix at the 16th Indie Anime Festa

    2015

    • Live2D Cubism 2.1 officially released
    • Coropla Co., Ltd. invested in the Company
    • Exhibited at SIGGRAPH ASIA
    • Moved to Shinjuku Shinjuku

    2013

    • Live2D Cubism 1.0 officially released
    • Implemented third-party allotment
    • Awarded Grand Prix at CMT Awards sponsored by Uni Japan and supported by CMT2012
    • Technical cooperation in electronic publication of English version of “pepita” written by Takehiko Inoue

    2011

    Live2d UnityUnity
    • Live2D adopted PSP game 'My sister can't be so cute' released by NAMCO BANDAI Games Inc.

    2009

    • Win a VentureNow Business Contest
    • Released Live2D Vector version

    2007

    • Representative Director Tetsuya Nakajo certified as 'Super Creator' by IPA

    Live2d Unity Ugui